
About Illuminacrum
Lumin
That little guy up there ^^
Our take on story comes from the little guide within each of us that wants to wander and explore with abandon. We want to experience and learn. Thus the concept of Lumin was born and our company name came to us.
We want to be like the jellyfish and let the creative currents take us sometimes. Other times we flex our membranes to get to our destination. Either way, we want to light up the world around us!
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World Building
Our goal at Illuminacrum is to build worlds that beg for exploration. These games are all about the journey.​
What if it was every choice you made that lead you to victory?
What if you chose, not only who you are, but how your story is meant to be played out? ​
That's the kind of game we want to build!
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Characters
Charisma and contradictions abound with our characters.
We want you to explore new worlds with fresh eyes but we also value letting you be the driver.
Express yourself with a character you build from the bottom up that is uniquely yours!

We Are
Sara Cantwell: Lead Writer, HR & Member
Leon Cantwell: Lead Asset Designer & Member
Kim Wall: Lead Environment Artist
James Garza: Lead Audio Technician & Social Media Coordinator
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Partners
Jon Dufore: Game Design, Content Creation, Video Editing & Music







